Saturday 27 October 2018

Warhammer Fantasy: Age of Rebuilding Compendium

Warhammer Fantasy: Age of Rebuilding is a project I started a few years ago, after The End Times concluded. Strangely enough, I came up with the name before anyone knew about Age of Sigmar, so it's a total co-incidence that the names are almost the same.

Anyway, after a couple of years of blithering about I'm finally cracking on with it, and I thought it would be best if I created a compendium where people can find bits without having to wade about in the Facebook group. 

Connecting the End Times to the Age of Rebuilding

The Empire is in ruins. Ulthuan, Naggaroth and Bretonnia are lost, Khemri is smashed, Sylvania overrun, Cathay and Nippon on their knees, the Lustrians fled. The Everchosen's hordes rampage almost unchecked. In Averheim, the Emperor Karl Franz conceives of a desperate, last gamble to save the world and change what's happening. Read Endgame to find out what happens next...
Supplements

Presented in the format of Warhammer Fantasy army books and supplements, these are intended to provide expansions, complementing those of the Warhammer Armies Project.


The Safe Zone: the world has survived. The Empire is living in a new and unexpected age. But the war has cost the heirs of Sigmar dearly. The first thing Karl Franz must do is get his nation back on its feet. Read The Safe Zone to get more perspective on this. Please be aware that this particular document is the most 'draft' on those here, with unfinished parts such as contents pages etc.







Blood beneath Darkling Boughs: the fall of the Everchosen has at once vindicated the Beastmen and put them into a state of total anarchy. However, new warlords are on the verge of emergence. Will this be the hour of the Cloven Ones? Read this Beastmen supplement to judge for yourself.









A very Uncivil War: the Skaven are collectively embarrassed about being duped by the Everchosen. They've decided to address this by doing the only sensible thing - find someone to blame! Given the naturally devious habits of Skaven, this will get messy before it gets better. Read this if you want to be bemused and confused (much like the Skaven themselves). 


The Occupation of Altdorf: as the Emperor makes his plans in Averheim, the Empire's greatest city languishes under chaotic oppression. The melancholic but deadly Brynjar Aesling, Last Sword of Chaos, sits on a stolen throne and broods over better days. Read the Occupation of Altdorf to see if you feel like visiting.









It's a brave new world, and the greenskins are as happy to take advantage of that as anyone else. Warlord Skarsnik is looking for new Warbeasts. Borgut Facebeater is completely lost but thankfully has some humies to crump. Grimgor Ironhide is looking to settle old scores. And a Warboss named Gruzbarg Snulfest is... training goblin butlers...

Read more to find out why!






In the Land of Chill, the infamous Malus Darkblade has used the departure of the Eternity King to seize the throne of Naggarond. But Darkblade knows that his days are numbered unless he can unite the Druchii behind him. The Bastard King hatches a plot to deflect attention from himself...  a plot which will awaken an ancient and outlawed cult...

Read more to find out what Darkblade's up to!





When the entire life of your civilisation has been based on a mathematically perfect, ordered plan for the world, what can you do when you face an age which nobody expected to see? The Lizardmen, as ever, are pragmatic. Lustria survives, but is sealed beyond a vast energy barrier. The mission to reach it will lead the cold blooded men of Lustria to strange places... and old, half-remembered cousins.

Read more about the new designs of the Lizardmen. 





After many centuries of quiet near-isolation on their misty isle, the Gaels of Albion are finally ready to make their presence felt. The dark years have shown the Gaels that the arrogant peoples of the Old World cannot be trusted to respect the earth. Queen Gwenlaen is ready to take matters into her own hands...

Read more about the rise of Albion.






Nagash is gone. Vlad Von Carstein has renounced the undead and joined the Empire. A new world awaits... but what does it mean for the Vampire Counts and their allies?

Read Blood Feuds to find out!







Interlude the first.

Bet you thought Valten was dead. Again.
But nothing seems to keep the Wolf of Sigmar down for long.  Of course, he’s now in a city filled with evil dwarfs who want to torture him until they figure out what makes him tick. This should go well…

Read about Valten's adventures



The hour is nigh. The Empire has come home. Nuln stands before the Imperial army and its Lustrian allies. The forces of Chaos hold the walls. A reckoning has come. 










This is a strange era for the Wood Elves. The King and Queen who have ruled them for centuries are gone. Now there is a new King and Queen in the Woods... can they live up to their mighty forebears?








No race suffered such brutal beatings as the dwarfs during the dark years. But the dawi are a hardy race, and they have returned to take vengeance on their enemies... and take back their ancient homes.

Read about the return of the dwarfs







Far from the Empire and Bretonnia, an ancient civilisation dreams between the great desert and the sapphire ocean. The world is forever changed, and the time has come for Araby to make its voice heard...

Read The Sultan stirs
Ogres are generally considered to be simple brutes preoccupied with eating. But there have always been odd suggestions that maybe there is more to the towering inhabitants of the Mountains of Mourn. The world is changed after the dark years, and barely noticed, the Ogre Kingdoms are spreading. Is there more to their actions than the simple aims of rugged mercenaries?

Read this receipe for conquest.

The High Elves of Ulthuan have lost much, yet their is a strange optimistim among them. The shadow of the oncoming Rhana Dandra which has hung over the Asur for centuries has lifted. It's a new age filled with possibilites/ Which probably a good thing for Teclis, who still can't quite believe that he's now the Phoenix King...

Read A Dream of Hope.
https://drive.google.com/file/d/1hELr_mM7lMgPoFYSZvve7nROJ0og5Dh7/viewDid any kingdom suffer the destruction of the dark years like Bretonnia? The new King Jerrod must find out if he has the skill to rebuild and govern an overrun nation with a hugely depleted force.

More importantly, he must face the reality that upheaval may have changed the people of Bretonnia in ways he did not foresee...

Read Chivalry Reborn.









Settra does not serve. Settra rules. The question is, where does he rule at this point?

Find out what the Tomb Kings have been up to.

 Of such days are legends told. The men of the Empire have come home.

Read on

 Being stuck in the warp is rubbish. But that's what you get for trying to ruin everyone's day. And as this former villain is about to find out, the path to redemption can be outright bizarre...

Read the second interlude.

After the longest, strangest year in history, the first semblance of normality has begun to creep back into the lives of everyday people. The rulers of the Old World's nations can finally begin to look past the needs of immediate survival and plan for a future which, whilst uncertain, is more filled with possibility than ever before. 

Read The World Turns

 

The forces of Chaos took a colossal beating at the end of the dark years - even greater than that which the Empire suffered. The tribes of the north find that the world has changed, bringing new problems... and new chances for glory. That is, assuming that there isn't someone even meaner and more brutal than them on the horizon...

Gather round the fire for the saga.

 

What can possibly make a civil war between three factions of the most untrustworthy race in the entire world any worse?

An arms dealer, maybe. 

Read a bit about this shifty character.


Monday 1 October 2018

Reikmarshal Von Vincke

The life of Blucher Von Vincke has been a long and interesting one. There will be few friezes depicting his heroic feats, but his contribution to the Empire’s military cannot be underestimated. His elevation to Reikmarshal in 2528 was initially met with bemusement. But time has already begun to tell that this was a wise decision.



Von Vincke’s early life was similar to many nobles: the eldest son of a wealthy Reikland dynasty, he cut a fine if unexceptional figure in the high society of Altdorf. Von Vincke was quiet but confident, strong but reserved. Emperor Luitpold was relieved when Von Vincke submitted his application to the Reiksguard. Luitpold had formed a good impression of the lad, and service in the Reiksguard would likely secure the allegiance of his family – and their considerable resources.
Von Vincke served with the Reiksguard in active service for seven years. He was a robust, competent warrior, more given to minimising friendly casualties than striking down enemies. He was noted as saying that he would always save the lives of his men over killing his enemies. When asked why this was, he simply replied “Our enemies will still be around later. Let’s make sure we are too.”
After seven years, however, Von Vincke suffered a major setback. A rabble of goblins was attempting to set up a racket in Mad Dog Pass and a taskforce was sent to root them out – Imperial trade into the east would suffer if greenskins were robbing or extorting illegitimate tolls from merchant caravans. The goblins were put to flight with relative ease. However, Von Vincke was close to a ramshackle stone thrower, pursuing a broken mob of night goblins, when a cannon ball demolished the war machine. A flying piece of shrapnel caught Von Vincke high in the right leg. Remarkably, he kept his saddle and managed to stay in formation. But after the battle, it was clear that his days as an active knight were over.



In the Reiksguard's barracks, Von Vincke made a slow but full recovery. It took several months, but he regained his ability to walk and even ride. He would grumble of stiffness and aches in the cold or wet for the rest of his life, but he escaped crippling due to his own determination to recover and the work of the surgeons.
During this time, Von Vincke requested to work on the Reiksguard’s inventories and internal policies. He didn’t have much interest in the work at first, but it gave him something to do stop him from becoming bored during his recovery. After a while, Von Vincke found himself growing more interested in the work. He had identified several infrastructural and recruitment issues which could be improved. He took his findings to the quartermasters and senior commanders of the Reiksguard, who were amazed. Von Vincke took a permanent role overseeing recruitment, deployment, stores and training. By the end of his ten years of service within the Reiksguard, he was well established and everyone expected him to remain within the order. 



But Von Vincke surprised all observers by purchasing a commission within the Reikland State Military. His seniority within the Reiksguard made a transition at the rank of Major relatively smooth, and Von Vincke took up a position in the 16th Altdorf Regiment of Heavy Infantry (often listed in gazetteers as the 16th Halberdiers or more colloquially as the Griffon Feathers). Von Vincke's feeling was that he could do more good in the vast state armies, having essentially already smoothed out as many of the issues of the Reiksguard as was possible.

Von Vincke quickly proved as methodical on the battlefield as with stores: his regiment was well prepared, well provisioned, excellently briefed before each battle and used the terrain to perfection. The 16th conducted battles in an orderly, well co-ordinated fashion, never rushing, never taking unnecessary risks. Sometimes, victory took longer. But the survival rate of the regiment soared.

It wasn't long before Von Vincke was promoted to Colonel and within a handful of years, he was seconded to the General Staff of the Reikland. He argued passionately for a wider approach to the military: better supply pacts with the guilds, more investment into road maintenance, stringent requirements for equipment standards.

"Glory is useless, honour is subjective and righteousness gets you killed," he once famously barked during an argument with Kurt Helborg, "we need exacting standards, better layers defences, and soldiers who stay alive!"

Von Vincke eventually ascended to the rank of Grand Marshal of the Reikland. His was not a glorious approach to war, but it was a very successful one which reduced waste of men and materiel.

After Surtha Lenk's invasion under the guise the Empire has come to know as the 'False Archaon', in the war loosely called 'the Storm of Chaos', Von Vincke retired quietly, without fanfare. But his work was not yet done. His greatest test was yet to come.



The dark years are over, years during which Von Vincke's organisation abilities were pushed to the limit. Yet the task is not done. The Empire has survived, but taken a tremendous beating. Now is not the time for great heroes like the lte Kurt Helborg. Now is the time for rebuilding smashed institutions, training new armies and approaching wars with a disciplined, unglamorous approach to victory.

Von Vincke is an old man. But there is work to do, plans to make and problems to solve. His steely blue eyes see all, and the mind behind them is as sharp as ever.